D3Q Mobile Gaming Platform
D3Q Mobile Gaming Platform
2022.09
My first console was an 8-bit Sega Master System, way back in the 1980s, when cartridges were still a thing. Since then I've played on and off throughout the various generations of game consoles and PC offerings. I recently took it upon myself to design a mobile gaming console and it culminated in a portable design with a 7-inch touch screen. I added dual analog controllers, a d-pad, face buttons, shoulder buttons, and back-side triggers.
Audio quality important to me, so I added a 16-bit I2S DAC with 3W dual amplified speakers. A headphone output mutes the speakers when headphones are plugged in.
I designed the enclosure in acrylic, using a spider-web of internal support structures and flat top and bottom acrylic covers. Threaded inserts provided anchors to attach all 5 pieces of the enclosure structure, sandwiching the main PCB in the center, which also supports the screen.
The triggers turned into a difficulty, but I found a design which works. I was going to eliminate them, but one goal of the device is play remote streamed games via SteamLink and Moonlight, so you can stream from your XBox or PC. So triggers are needed.
More information will be available on D3Q.io soon.